HCI & Interfaces · Instruments & Making
The Jam Station
Algorithmically detecting collaboration in a collaborative musical instrument.
The Jam Station is a collaborative instrument built so that people of any skill level can make music with strangers. Four players face a tower of chimes, drums, and lights. Sensors and real-time algorithms measure how well the group plays together, and a progress bar fills as they lock in. A full bar wins the game and sets off a light show.
Motivation
Western improvisation teaching is usually designed for people who intend to become skilled musicians, so many novices never experience music’s collaborative potential. Collaborative musical experiences (CMEs) in museums and public spaces invite everyone to play. The Jam Station explores what happens when a CME is gamified and judges performance solely on collaboration, not on musical skill or aesthetics.
Design
- Instruments are limited to three notes (C, E, G), forming a major triad that always sounds harmonious. Each note is shown as a color (red, yellow, blue).
- A central display shows each instrument’s notes in real time, so everyone can see what the others are playing.
- Collaboration algorithms in Pure Data detect event synchronicity, synchronous rhythm, synchronous pitch, subdivision matching, and repeated melodies.
- A progress bar of rising white lights climbs while players collaborate and falls when they don’t. Reaching the top triggers a rainbow "win state" that lasts only as long as the group keeps playing together, so the game ends only when the players decide to stop.
Video
Gallery




Publications
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The Jam Station: Gamifying Collaborative Musical Experiences Through Algorithmic Assessment
Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI), pp. 1–6, 2021.
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Computer-Supported Music Improvisation
Ph.D. Dissertation, University of Colorado Boulder (ProQuest), Boulder, CO, USA, 2024.
Related projects
Jam Tabs
Investigating alternative, color-based music notation and tools for novice improvisation.
Tangible Musical Objects
Investigating the interactions of expert and novice musicians with tangible musical objects.
SolJAMM Workshops
Designed and led technology-enhanced jamming workshops for over 50 high school students.


