Poster / Abstract · IEEE VR 2023
How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality
IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Poster Session, pp. 633–634, 2023.
Abstract
To investigate how field of view (FOV) affects how players notice the communicative gestures of their partner’s avatar in a musical task, we conducted an experiment that compares several AR technologies with varying FOV. We measured response time to communicative gestures, co-presence score, and task enjoyment in three different AR scenarios: holograms, AR headset, and an AR headset with notifications of the avatar’s intention to gesture. Results suggest that the hologram setup had the fastest response time and highest ratings for sense of co-presence and task enjoyment. Notification tasks slowed response time, but noticeably improved co-presence with the avatar.
Cite
Suibi Che-Chuan Weng, Torin Hopkins, Rishi Vanukuru, Chad Tobin, Amy Banić, Daniel Leithinger, Ellen Yi-Luen Do. 2023. How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality. IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Poster Session, 633–634. https://doi.org/10.1109/VRW58643.2023.00159
@inproceedings{weng2023field,
title = {{How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality}},
author = {Weng, Suibi Che-Chuan and Hopkins, Torin and Vanukuru, Rishi and Tobin, Chad and Banić, Amy and Leithinger, Daniel and Do, Ellen Yi-Luen},
booktitle = {IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Poster Session},
pages = {633--634},
year = {2023},
doi = {10.1109/VRW58643.2023.00159}
}
Project: Limited Field of View in ARProject: HoloJamAll publications